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Multimedia
Design 2 - Graphic Design
To make a presentation visually strong, the work must have good layout,
composition and balance. Visual design contributes to the unique identity
of a presentation and helps make the application more use friendly. A
strong visual identity in a presentation will also make it more memorable.
Consistency and clarity are two vital factors in successful multimedia.
A clear uncomplicated presentation style is much more effective and professional
than one disorganised and cluttered with tacky media. There are few fundamental
principles of design that once understood, will increase the effectiveness
of your work.
Originality and Creativity
This overlaps with many of the other issues that will follow but it is
worth the extra emphasis. To make a presentation effective, it is essential
to be creative and develop a unique identity for the work. Good graphic
design employ techniques and skills in new and innovative ways.
Layout and Composition
Effective use of space can significantly enhance a page design. It is
important to think about the space you create around the visual content
you place on screen. While it is OK to have empty space around your visual
content, it should be carefully organised. This negative space
should never be thought of as ‘left-over’ space otherwise
it will appear as random, arbitrary and insignificant. The negative space
provides a visual connection and balance to your scene.
When integrating various elements for a
scene, only necessary design items should be included. Work cluttered
with irrelevant clip art, background colours or free animated gifs, can
make a scene appear tacky and unprofessional. There are many sites that
provide such free 'artwork'. Remember, they are free for a reason. You
don't want your work to look like a cliché with tired and overused
graphics.
A good scene in a presentation has a focal point that draws captures your
attention. A lack of focal point or too many focal points makes the scene
difficult to understand. The focal point should not be the navigational
bar. While the interface is an important part of the scene, your content
should not be overwhelmed by the interface.
Direction is an important part of composition. You can angle text or include
images that lead your eye across the screen. By giving direction to a
page, the audience can understand how to read the composition. Direction
can create a sense of movement and make a page dynamic without any animation
Related items on a page should be grouped together to provide organisation
and cohesion. Similar items grouped together will reflect a relationship
between the elements and help make the scene more readable to your audience.
You should not create relationships with elements that don’t belong
together. Items that are not directly related to each other should be
separated by space. Varying the amount of space between elements indicates
closeness or the importance of the relationship.
Hierarchy
To ‘read’ a scene effectively, it is important to be able
to distinguish different levels of importance of elements in the composition.
Hierarchy of elements contributes to understanding of a scene. Hierarchy
can be displayed by use of a dominant size, location, shape or colour.
Example:
LA County Arts
Layering and depth
A presentation can be easier to read and understand if the scenes have
different layers. There are three basic layers, foreground, midground
and background. Having these three layers give sense depth and visual
interest. The background can be a colour or image that provides the backdrop
for visual information placed on top. A graphical interface placed in
its own layer is much easier to identify and understand.
Examples
End of Existence
K:E:I:C:O:N
Juxt Interactive
Repetition (Consistency)
When you repeat visual elements across a presentation, you create a unified
look and strong consistency throughout the work. Repetition can be in
colour, graphical interfaces, spatial arrangements, and typefaces of text.
Unity and continuity through the presentation are vital features of good
design.
Maintaining similar placement of navigational elements from scene to scene
makes it easier for users to understand how to navigate through the work.
Repeating visual elements gives the work order. Design should be consistent
in placement of elements, size and colour. A website with consistency
in design will allow the user to feel comfortable browsing from page to
page. If each section is very different and feels like you have moved
into a different site, instead of feeling comfortable, the user will feel
disconcerted and confused, resulting in an ineffective communication of
your site's message.
Balance
The human body has a finely tuned sense of balance as evidenced when you
walk, run or simply stand. Our sense of balance carries over into our
visual perception. Balance in composition involves creating a layout of
graphics so the result achieves a sense of evenness. Balance can be achieved
through symmetry, where there is an exact proportion of parts across an
axis, or through or asymmetrical composition.
Examples:
Asymmetrical - Art & Design
in Adelaide
Symmetrical - Moonflowers
by Don Barnett
Alignment
Alignment is important whether you are designing a poster, business card
or multimedia presentation. You should not place visual elements together
in an arbitrarily manner. Every element should have a visual connection
to each other. The lack of alignment causes major design problems. Strong,
sharp edges create a strong, sharp impression. A lack of alignment of
visual elements can give a sloppy, disorganised and weak impression.
When using alignment, make sure it is strong. If the alignment is slightly
out, it looks like a mistake. Breaking alignment can be used for emphasis
in certain situations, such as to illustrate a button has been pressed
down.
Contrast
The use of contrast within your menus or scenes provides visual interest.
Contrast can also show the hierarchy of information in your scene, allowing
the audience to easily find the most important information and understand
what it is about. Contrast can appear in text or images, in colour, size,
shape or spatial relationships. Contrast is only effective if it is strong,
otherwise it can look accidental.
Understanding Colour
Colour can be one of the key ingredients to graphic design. It can be
used to enhance and emphasise information. Colour must be used with an
understanding of the other fundamentals of graphic design otherwise it
can spoil an otherwise good composition. If too much strong and vivid
colours are used at the expense of everything else, a presentation can
look overdressed. Colour must be used cautiously. While it can add charm
to your work, it can also destroy the harmony and balance of a composition.
Colour appreciation is universal and plays an important role in our daily
lives. Colour can excite or sooth, or create a variety of other emotions.
Red is a dominant colour and is used to signify danger. It is a colour
that immediately catches the eye and creates alertness. Strong and vivid
colours fill us with excitement, while quiet and gentle ones suggest tranquility
and calm. Colours are highly expressive and go beyond just recording the
realism of a picture. In theatre, a stage designer can create a variety
of moods by careful choice of coloured lighting, without even altering
the makeup scene.
As a multimedia designer, you can create
atmosphere through the careful use of colour. Colour choice must suit
your your client. Bright reds, blues and greens in cartoon style graphics
may not be suitable for a conservative, formal business client. Colours
should be chosen to suit pictures you are displaying. A picture of a classical
work of architecture, may not work with bright colours.
When developing a colour scheme for your multimedia work, it is often
a good idea to limit yourself to three colours for your interface and
design elements. By limiting colours, you can avoid the difficulties in
maintaining balance and harmony in a composition. This rule can be broken
once you have gained a greater understanding of colour. Trial and error
will help you discover what works and what does not. The artist Matisse,
used a range of vivid colours, patterns and textures in his paintings,
while maintaining balance and harmony. We are not all Matisse artists,
but we can try.
Examples:
LA County Arts
National Design Museum
Click here to learn more about Multimedia Design
3 - Design Styles.
If you have any feedback on this article, feel free to let us know at:
feedback@multimediacreative.com.au
©
2003 Multimedia Creative
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